Add cursor-unit hover detection #9

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opened 2026-01-21 14:10:45 -06:00 by cecilgol · 0 comments
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#7 #8

  • Create Hovered marker component
  • Create system to query cursor GridPosition
  • Query all unit GridPositions
  • Compare cursor position to each unit position
  • Add Hovered component when positions match
  • Remove Hovered when cursor moves away
  • Create visual highlight system for hovered units
  • Change unit material brightness/color when hovered
  • Consider adding outline or ring mesh around hovered units
  • Test hover feedback responsiveness
#7 #8 - [x] Create Hovered marker component - [x] Create system to query cursor GridPosition - [x] Query all unit GridPositions - [x] Compare cursor position to each unit position - [x] Add Hovered component when positions match - [x] Remove Hovered when cursor moves away - [x] Create visual highlight system for hovered units - [x] Change unit material brightness/color when hovered - [x] Consider adding outline or ring mesh around hovered units - [x] Test hover feedback responsiveness
cecilgol added this to the gamedev project 2026-01-21 14:10:45 -06:00
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cecilgol/CryOfTheLoon#9
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