Spawn placeholder unit entities with team colors #8
Owner
- Create Unit marker component
- Create Team component with team ID (u8)
- Add GridPosition to units
- Define team colors (red, blue for MVP)
- Spawn 3-4 unit cubes/cylinders at different positions
- Assign units to different teams
- Apply team color materials to units
- Position units at Y=0.5 (sitting on ground)
- Verify no units spawn on same grid cell
- Test unit visibility and color distinction
- [x] Create Unit marker component
- [x] Create Team component with team ID (u8)
- [x] Add GridPosition to units
- [x] Define team colors (red, blue for MVP)
- [x] Spawn 3-4 unit cubes/cylinders at different positions
- [x] Assign units to different teams
- [x] Apply team color materials to units
- [x] Position units at Y=0.5 (sitting on ground)
- [x] Verify no units spawn on same grid cell
- [x] Test unit visibility and color distinction
Add cursor-unit hover detection #9
rendering
units
labels
Labels
No labels
bug
camera
duplicate
enhancement
foundation
game-logic
grid
help wanted
input
invalid
question
rendering
testing
units
wontfix
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Reference
cecilgol/CryOfTheLoon#8
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