Spawn placeholder unit entities with team colors #8

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opened 2026-01-21 14:05:04 -06:00 by cecilgol · 0 comments
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  • Create Unit marker component
  • Create Team component with team ID (u8)
  • Add GridPosition to units
  • Define team colors (red, blue for MVP)
  • Spawn 3-4 unit cubes/cylinders at different positions
  • Assign units to different teams
  • Apply team color materials to units
  • Position units at Y=0.5 (sitting on ground)
  • Verify no units spawn on same grid cell
  • Test unit visibility and color distinction
- [x] Create Unit marker component - [x] Create Team component with team ID (u8) - [x] Add GridPosition to units - [x] Define team colors (red, blue for MVP) - [x] Spawn 3-4 unit cubes/cylinders at different positions - [x] Assign units to different teams - [x] Apply team color materials to units - [x] Position units at Y=0.5 (sitting on ground) - [x] Verify no units spawn on same grid cell - [x] Test unit visibility and color distinction
cecilgol added this to the gamedev project 2026-01-21 14:05:04 -06:00
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cecilgol/CryOfTheLoon#8
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